What should you expect in your first software engineering interview? That depends on the role you’ve applied for!
Software engineering jobs tend to fall under two categories: domain-specific or general programming.
If you’re interviewing for a domain-specific role, expect the questions to center around the specific technology or programming language you specialize in, such as JavaScript, C programming, or React. These highly-technical interviews may also involve a take-home test that requires you to debug or build something.
For a general programming or web development role, the process is fundamentally different. These interviews evaluate your problem-solving ability as well as your coding proficiency, so recruiters are likely to ask questions ranging from the technical to the behavioral.
In this blog post, we’ve compiled a list of 31 most common questions in a software engineering interview, along with succinctly-written answers curated from authority sources around the web.
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The software development process or life cycle is a structure imposed on the development of a software product. There are several models for such processes, each describing approaches to a variety of tasks or activities that take place during the process.
Interviewers are giving more attention to an engineer who has good experience with multiple languages like C++ and Java goes quite well, so is Python and Java. I personally like software engineers who have strong experience in either C++ or Java and can write scripts in Groovy, Perl, or Python.
I write tests that describe the expected error situations and check to see that they are handled appropriately. If the software is legacy and prone to generating exceptions, I’ll wrap it up to report the exceptions to get an idea of what needs attention first and start attacking it there. Of course, where required, we’ll use try/catch. Mostly I try to follow the rigorous WOMM development process.
Agile software development refers to software development methodologies centered around the idea of iterative development, where requirements and solutions evolve through collaboration between self-organizing cross-functional teams. The ultimate value in Agile development is that it enables teams to deliver value faster, with greater quality and predictability, and greater aptitude to respond to change.
SDLC or the Software Development Life Cycle is a process that produces software with the highest quality and lowest cost in the shortest time. SDLC includes a detailed plan for how to develop, alter, maintain, and replace a software system.
SDLC involves several distinct stages, including planning, design, building, testing, and deployment. Popular SDLC models include the waterfall model, spiral model, and Agile model.
Software testing is not a unique approach, but it is a set of tests and assessments that can be conducted at different stages. In fact, testing should be carried out at all stages of development, including after your main launch. Things change, platforms are updated, and errors in mobile apps that were not visible earlier can suddenly appear and wreak havoc.
Usually, this means viewing the application as a whole and setting priorities in any areas that you think are more at risk than others. Tests are then performed to either prove or disprove the functionality, and the detected defects are subsequently recorded. These defects can then be prioritized depending on their impact and severity.
Some of the technical questions for software engineering interviews are going to go to the fundamentals of algorithms and data structures—in order to evaluate the baseline knowledge of prospective software engineers. This seems like a formal process and something that’s designed to penalize people who didn’t take a formal computer science degree since most software engineers will use libraries to abstract away efficient implementations of these data structures and algorithms.
Nevertheless, it’s important for the few times you have to do a custom implementation and it will come up in interview settings where you’ll have to whiteboard and display deep knowledge of algorithms, to the extreme of putting up answers on paper without computers, here’s a few sample questions to get you to practice.
A stack is a linear data structure with three basic operations: push (insertion of an element to the stack from the top), pop (removal of an element from the stack) and peek, which allows us to access an element in a stack. It’s usually implemented with an array or a linked list. You might be asked to implement a stack and to implement different operations.
A quick sort usually works best on average cases, but there are worst-case scenarios. On average, it is O(N log N), but O(N to the power of 2) in the worst case. You’ll want to use quick sort in situations where average-case performance matters a lot rather than dwelling on the worst. You’ll need to have a deep and nuanced understanding of algorithms and their performance/implementation in order to answer.
An array doesn’t have a fixed structure for how to add or retrieve data, but a stack has a strict LIFO approach (last in and first out). Questions like this will test your understanding of the nuances of data structures and the ability to memorize it.
Dijkstra’s algorithm is used for finding the shortest path between nodes in graph-like data structures. This is a classic algorithm question where interviewers test your understanding of how to implement an algorithm. You’ll want to study different algorithms and their implementations and practice those implementations in a variety of different manners.
This will be a test of not only your algorithm and data structure knowledge but also JavaScript knowledge and implementation. You’ll want to practice in JavaScript as it’s the default software engineering language. Showing off your ability to do algorithms in JavaScript can help demonstrate this.
Linear search is a way to find a target value within a list—it checks each element in a list and sees if it matches a certain value.
AJAX stands for Asynchronous JavaScript and XML. AJAX is a new technique for creating better, faster, and more interactive web applications with the help of XML, HTML, CSS, and JavaScript.
HTML5 is the latest version of Hypertext Markup Language, the code that describes web pages. It’s actually three kinds of code: HTML, which provides the structure; Cascading Style Sheets (CSS), which takes care of presentation; and JavaScript, which makes things happen… HTML5 has been designed to deliver almost everything you’d want to do online without requiring additional software such as browser plugins. It does everything from animation to apps, music to movies, and can also be used to build incredibly complicated applications that run in your browser.
Splitting your CSS across files makes it easier to parcel tasks out to teams. One developer can work on typography-related styles, while another can focus on developing grid components. Teams can split work sensibly and increase overall productivity.
So what might a good file structure that splits the CSS across files look like?
A sandbox is a type of software testing environment that enables the isolated execution of software or programs for independent evaluation, monitoring, or testing. In an implementation, a sandbox also may be known as a test server, development server, or working directory.
Software Testing can be majorly classified into two categories:
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FROM KINFE MICHAEL TARIKU!